Saturday, November 28, 2009
Maya Fluids Cauldron Test
The Cauldron will most likely consist of several layers of FX; particles, particle smoke, and fluids. Of course, I'll keep the fluid simulation simple (since I'm not actually a dynamics guy). This delightful burst is actually a "non-dynamic' explosion, meaning there is no actual fluid emitter. It's more like a cloud that I keyed the attributes for, making it look like an explosion.
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