I have yet to include the projects I helped out on at Framestore NY this Summer, such as a Geico gecko spot and EA Need For Speed spot. Thesis is all-consuming, I love it...
I am a School of Visual Arts Computer Art BFA alumnus, class of 2011.
I specialize in both organic and hard surface modeling, using primarily Maya and ZBrush. I am also adept at texturing, lighting,rendering, and compositing using Nuke. I can rig and animate, but on a more basic level than the other skills listed.
I am also friendly, positive, and easy to get along with... I look forward to meeting you.