Tuesday, March 23, 2010
Table Texturing
There's a lot of witchery taking place on this table, so it has to look well-used. So far. I am happy with the multiple levels of grunge, which hopefully suggest a lifetime (or several lifetimes) of use.
Monday, March 15, 2010
Blend Shapes
Here's an initial test of the facial rig for the Imp. The whole body is just about done, just the tedious process of skin weight painting. By the way, this is NOT the final skin shader, nor does he have a bump map yet.
Tuesday, March 2, 2010
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